The first three stages are based on real locations, San Francisco, New York City and Texas. Pepsiman is an action game that consists of four stages, each divided into smaller segments, and each involving the superhero Pepsiman saving a person who is dehydrated, such as a military man in the middle of a desert, by giving him a can of Pepsi. Here, he is jumping on an intersection in an attempt to avoid a moving car. The game has become more popular online over the years, gaining a cult following, especially on YouTube, where the theme song for the character has acquired over 6 million views and the game has gained greater visibility through Let's Play channels. According to Uchikoshi, the game did not sell well. A writer for Complex included it on a list of company-branded games that "didn't suck", commenting that it is not a bad game as long as the player can tolerate the large amount of advertisement in it. Reviewers frequently compared Pepsiman to other games, including Crash Bandicoot, and commented on its simplicity and its price, which was thought to be low.
While an American publisher did look into acquiring the rights to publish the game in the United States, it remained a Japan-exclusive game. The game also features 3D cutscenes, for which the future visual novel writer Kotaro Uchikoshi created 3D models. The game was made with a low budget, prompting the decision to make videos in-between stages that show a man drinking Pepsi, as they were cheap to produce. It focuses the player on avoiding obstacles by running, dashing, and jumping, while Pepsiman automatically runs forward through each of the game's stages. It was released in Japan on March 4, 1999, and is based on the American carbonated soft drink Pepsi's eponymous superhero mascot. Pepsiman is an action game developed and published by KID for the PlayStation.